Here however, it seem to be turned on just by switching quality? This is weird, because raytraced sunlight is a checkbox in settings, requiring an Enscape engine restart to be applied. However when switching back down to quality MEDIUM and then back to ULTRA, this problem appears again. This works fine when starting up Enscape in ULTRA with Raytraced Sunlight disabled. Like I said, this can be fixed by turning off raytraced sunlight in settings. Notice how this demo is in a completely enclosed room with artifical lighting, why is there even sunray RTX happening? You can see this demoed clearly with the pipe next to the yellow Kaeser compressor in the video. It is a weird behavior, where you get a lot of noise in an area and when you look at it for 15 seconds it clears up, move your head slightly and you have noise again. There still is this annoying noise issue in 3.5.6+202715 which makes HIGH and ULTRA unusable quality-wise, but over two days of testing I finally figured out it can be fixed if you disable the raytraced sunlight switch. There isn't much differrence performance-wise between HIGH and ULTRA now anymore, so I run ULTRA. CPU frametimes in MEDIUM are way below GPU frametimes, but in HIGH/ULTRA, the CPU frametimes are about the same as the GPU frametimes. Interestingly CPU usage jumps in HIGH and ULTRA, so it now makes sense for me to upgrade the CPU to the very latest, in addition to the GPU. Previously there used to be a lot of variance in framerates and serious stutter. Even if I don't reach the max 90 FPS of my Varjo Aero headset like I do on MEDIUM, Enscape now runs a smooth 60+ FPS in ULTRA, without any serious dips to the downside, so it is very usable. In addition to a a general performance improvement, it is now way more stable frametimes. I thought I had to wait until the 5090 before I can run anything other than MEDIUM in VR. To the point where I can now run ULTRA on current gen hardware (4090) with a stable 60-70 FPS, where previously HIGH and ULTRA were unusable and MEDIUM was the way to go in VR. There's a specific setting you have to disable. Sorry for all the red, but I need to somehow express how important this is to me and also offer some advise to VR user on how to make HIGH and ULTRA usable. I have discussed with one of your team members in a private thread, but wanted to share some public praise here, because you are seriously underselling this version (or maybe a recent previous version, but it still wasn't mentioned anywhere in the release notes). HOWTO use VR in ULTRA quality with version 3.5.6+202715 Any other feedback or thoughts can also be shared here. If you experience any problems with this version please ideally reach out to us via the help center or through the feedback button as detailed here. You can refer to our previous announcement post of Service Pack 3.5.5 and prior here. In some cases loading time of very large & complex projects could take a very long time or entirely fail. Memory considerations for ray-traced shadows - Enscape ![]() To complement that, we have prepared a knowledge base article explaining some steps that you could take to free up GPU memory and see this dialog less often. To re-enable the feature when it is automatically disabled, you will need to close Enscape first. For this reason, we are automatically disabling it when the GPU memory is about to be filled to 100% to prevent crashes and we will show a dialog to inform you when that happens. The ray-traced sun shadows is one of our most intensive features regarding GPU memory consumption and can fill it up pretty quickly depending on the project. Noise on captured images and videos, especially on rough metallic surfaces, is much improved compared to before.Īutomatic Disabling of Ray-Traced Sun Shadows Image and video capture exports are now using the NVIDIA ReLAX denoiser if the corresponding Renderer Setting is enabled (previously NVIDIA Denoiser setting only affected real-time walkthroughs). Improved Render Quality via NVIDIA Denoiser for Capture Exports We've just released our latest Enscape Service Pack 3.5.6!
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